Recommendations for Design Educators and Students Who Embrace Computer Technology

By:
Dr. Kok Cheow Yeoh
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In view of what the strengths and limitations of computers in education are, it is interesting to note that the utilization of technology in pedagogy has many facets of inherent benefits as well as challenges. While teachers are caught in the conundrum of teaching a generation of technologically savvy students, they must also allow them the opportunities to explore their own strengths and weaknesses with a piece of so called anti-creativity equipment. To the students, computer technology is regarded as an extension of their central nervous systems and limbs whereby automation, accuracy, expediency, presentation, execution and implementation are made possible. In this paper, I intend to explore the influences of computer technology in design education as influenced by market-driven frameworks, followed by my recommendations for design educators and students.


Keywords: Design Education, Graphic Design, Creativity, Computer Technology, Ideation
Stream: Arts Education
Presentation Type: Virtual Presentation in English
Paper: Recommendations for Design Educators and Students Who Embrace Computer Technology


Dr. Kok Cheow Yeoh

Assistant Professor, School of Art, Design and Media, Nanyang Technological University
Singapore, Singapore

California, Arkansas, Texas, and Georgia--those were the states that I’ve taught at before relocating to Singapore to help set up the Visual Communication department at the newly established School of Art, Design and Media at Nanyang Technological University. My areas of research include design pedagogy, the influence of computer technology in education and the impact of computer technology on creativity. My formal education includes a BFA in Graphic Design from the Academy of Art University in San Francisco, MAIA from San Francisco State University and a PhD from Texas Tech University in Lubbock. My professional projects include, but are not limited to brand consulting, development of visual identity systems, package designs, advertising campaigns, store interior layout design and planning, and a wide range of promotional, printed and multimedia designs.

Ref: A06P0416